At the moment, animation is a fun pass-time. I love learning new techniques and working with new software. For my 3D animations, I do modeling, color, texture, rigging, animating, and rendering all within Maya. For 2D I typically work within Photoshop and After Effects. I use the skills I develop while making little animation projects to add fun, settle UX animations or interactions when I can.

He Should Have Known...

11-second club challenge!

3D Ball Tail

A simple 3D ball tail test created using Maya


A text animation created for an excerpt from Ken Nordine's Colors album. A 2D animation created using After Effects

Jerry's First Day (Walk Cycle)

A walk cycle created in Photoshop.